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EeLeYe

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Everything posted by EeLeYe

  1. Sorry Taz, I don't have that one. BUT You might find it in the new thread I just made, SOUNDTRACK - Video Games
  2. This is the secret to my videogame soundtracks. I've been using this link for a few years and have never told anyone about it... UNTIL NOW SOUNDTRACK - Video Game Simply use the navigation menu on the left and scroll down to find your game. It's all safe too. All downloads are MP3; not ZIP or EXE.
  3. I believe you are referring to Paradigm Shifter... By far, the best NFS game EVER!!! Followed closely by the Underground series. PM me if anyone wants any of these songs. I have them both in MP3 format off their soundtracks.
  4. This ought to bring back some great memories... Whether you had the full game or just played it on Demo1.
  5. For the amount of time they've had to work on the game, it's an expectation to have all of these small details in it. Then again, it's the smaller details that separate a good game from a great game. At least we know Polyphony have pushed the PS3 to its limits... It's going to be EPIC. And for Mr Eps, I remember making no such bet...
  6. That seems to be the case for all games recently. GT5 will be out before then. I don't think I'll be getting bored of that game anytime soon after its release.
  7. +1 Sometimes collector's editions aren't worth the price. GT5 has always been good for the gameplay so I'll most likely just stick with the regular version. Unless the developers do something crazy and include online access only with the collector's edition, I may consider getting that one instead.
  8. If you did preorder, then it's probably an overseas version. Be EXTREMELY careful when preordering from overseas. I bought my ultimate edition God of War 3 from overseas and I had no access to the exclusive content. The extra skins and playable arena required a US account (won't allow me to even use these with my AUS account) and downloading the exclusive soundtracks and videos actually required me to LIVE in the US, for some stupid reason.
  9. About FKN TIME!!!!!!!!!!!!! This game will either be the ULTIMATE driving simulator or it's going to make A LOT of people unhappy... whatever the case, I'm getting it.
  10. Dead Space 2 release date - January 5th 2011
  11. Nothing beats the fun factor (and the music) of the Underground series. This new one looks fkn good. I like the online play. Either be the cop or the speeder...
  12. A more detailed gameplay trailer. I know you'll enjoy this Nathan. Check out the Javelin. It pins the necro into the wall (roughly 2:15 into the clip). It also shows the city that Issac will go through - looks fkn EPIC. btw, there's a part 2 to this clip on its way within the next couple of days.
  13. A new gameplay trailer was released on Gametrailers. Seems like they've advanced the gaming engine a fair bit... An actual trailer will be released tomorrow. I'll post it as soon as I see it
  14. According to reviews, the graphical advantage on the 360 is negligable. They say the game is just as fun on both consoles. I remember Red Dead Revolver on the PS2 was awesome so it could obviously only get better. I will definately buy it... after I come back from Europe in a few months
  15. I highly recommend them. I use Hero Milanza HZ1 tires on my car. FRONT- 235/45ZR17 97W XL REAR- 245/40ZR17 92W I've had them on the car for 20,000 km and there is still plenty of tread to last... actually the tread wear is still nowhere near the replacement marker. I'm also pushing 250rwkw to which they hold traction fairly well. They're quite decent in the wet too, as long as I don't floor it...
  16. Found this gamespot interview with the executive producer of Dead Space 2. He explains some more changes they're doing with the game. You also see a couple of screenshots too. Looks like some of the original enemies are back in it, as well as the good ol' plasma cutter. http://au.gamespot.com/xbox360/action/dead...ies%3Btitle%3B1
  17. Visceral Games have finally started hinting out some "useful" info on the upcoming classic horror game. They've even released a trailer which briefly explains what the next game will be about... Unfortunately all the captions in this trailer are in the alien text but not to worry, IGN have translated it for us anyway http://deadspace.ea.com/en_US/home <<The official website http://au.ps3.ign.com/articles/108/1086773p1.html <<IGN's translation page From what I've read, the story begins with Issac is in a mental institute (I'm sure anyone who went through what he did will eventually wind up in the crackhouse anyway). Noone believes his stories... until of course the inevitable arrival of the necromorphs. As any sequel to a videogame, there will be new weapons and improvements in the graphics/physics as well as a more controllable zeroG-jump (player can supposedly now move sideways/fly during the jump instead of just the one direction). The story will also go into more detail about the history of the Unitology and that damned marker. One thing to note is that Issac actually has a voice in this one - and his suit looks way cooler/more badass.
  18. Thought I'd give it a go as well. OPTUS cablenet in Tullamarine. Latency is pretty sweet too when I play online. The inclusion of upload in the total package is a bit bullshit though
  19. What time do the meetings usually end? Reason I'm asking is because I work late Tuesday nights but as of late, I have been finishing 9.30ish. The only time I meet people is during dyno-days or other weekend events. I finally have a chance to actually attend and meet some other fellow SAU members
  20. The GTA4 download content that was exclusive to Microsoft is now available on the PS3. Does this mean that their contract only states a limited time for exclusivity (in this case, 2 years) and that other downloadable content exclusive to only Microsoft will be available to Sony after a certain period of time? The 360 has always been in the lead with a higher majority of "better" games whereas PS3 has only a handful. Could the game-makers with which Microsoft originally had exclusive rights now soon be finishing their contracts and be able to begin making games for PS3? Although PS3 sales have increased since the PS3-Slim came out, this may as well see a further change. I haven't researched this as much as I usually would but it's definately something to think about.
  21. I just found out that the version update 1.01, fixes up some wireless controller issues as well as fixes a glitch that allowed players to achieve instant maximum weapon upgrades... DAMN IT!!! BTW, my NTSC version of the ultimate edition doesn't allow me to download the music or documentary because I am not a canadian or US citizen. I rang up Sony and it's some region lock... The arena and extra skin will work because the games are region free, but the music and videos are NOT
  22. FINALLY got the game!!! And it's way better than I expected. Unfortunately, my brother keeps hogging the freakin thing. $250 to watch him play... I don't think so.
  23. EeLeYe

    Spotted Thread

    Saw a white R34 today doing a u-bolt on Melrose Drive in front of Westfield. I gave the thumbs up and he did the nod
  24. And for the nerdy programmers, here's a presentation Santa Monica studios (Jim Tilander, Vassily Filippov) gave regarding why the game could only be done using the architecture of the PS3 ie SPUs and how they did it. http://www.tilander.org/aurora/comp/gdc200...ilippov_SPU.pdf
  25. She looks awesome!!! I found this link comparing the demo to the retail version. It was done by Digital Foundry and explains all the improvements that Sony Santa Monica did over the last few months before releasing the game. There are quite a few fixeruppers that you would not have otherwise noticed. It includes increased detail in textures, shadow effects and more importantly increased framerates as well as majorly improved lighting effects. For those interested, http://www.eurogamer.net/articles/digitalf...tail-blog-entry
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