Jump to content
SAU Community

Recommended Posts

  • Replies 459
  • Created
  • Last Reply

Top Posters In This Topic

Finally I can say that PS3's are shit. I have played Fight Night round 3 on the xbox 360 and on the PS3 and I can say that the PS3 sux arse, I have played alot of games on the PS3 and finally found a game I could compare between the two consoles and say that overall playability is far better on the xbox 360 and the PS3 takes way tooooo long to load

Finally I can say that PS3's are shit. I have played Fight Night round 3 on the xbox 360 and on the PS3 and I can say that the PS3 sux arse, I have played alot of games on the PS3 and finally found a game I could compare between the two consoles and say that overall playability is far better on the xbox 360 and the PS3 takes way tooooo long to load

really... that’s strange. Professional reviewers online seem to say quite the opposite.

really... that’s strange. Professional reviewers online seem to say quite the opposite.

Give us one reputable example? Everyone knows that the ps3 has had a weak launch, with very few games worth buying. Even resistance is average at best. It does nothing new.

It will be great in the future but definetly not now.

PlayStation 3

CPU speed: 22.4 GHz

Overall CPU performance: 204 gigaflops

Xbox 360

CPU speed: 9.6 GHz

Overall CPU performance: 115.2 gigaflops

:(

Give it a year & they’ll be creating much more amazing results with the new cell processor in the PS3, it's only early days.

And where did you get those figures from??? just curious, i must be looking at wrong sites.

yeah those figures are total shit

wtf did you get them from ?

Xbox 360

Custom IBM PowerPC-based CPU

• Three symmetrical cores running at 3.2 GHz each

• Two hardware threads per core; six hardware threads total

• VMX-128 vector unit per core; three total

• 128 VMX-128 registers per hardware thread

• 1 MB L2 cache

CPU Game Math Performance

• 9 billion dot product operations per second

Custom ATI Graphics Processor

• 500MHz processor

• 10 MB of embedded DRAM

• 48-way parallel floating-point dynamically scheduled shader pipelines

• Unified shader architecture

Polygon Performance

• 500 million triangles per second

Pixel Fill Rate

• 16 gigasamples per second fill rate using 4x MSAA

Shader Performance

• 48 billion shader operations per second

Memory

• 512 MB of GDDR3 RAM

• 700 MHz of DDR

• Unified memory architecture

Memory Bandwidth • 22.4 GB/s memory interface bus bandwidth

• 256 GB/s memory bandwidth to EDRAM

• 21.6 GB/s front-side bus

Overall System Floating-Point Performance

• 1 teraflop

PS3

CPU: Cell Processor PowerPC-base Core @3.2GHz

--1 VMX vector unit per core

--512KB L2 cache

--7 x SPE @3.2GHz

--7 x 128b 128 SIMD GPRs

--7 x 256KB SRAM for SPE

--*1 of 8 SPEs reserved for redundancy

--Total floating point performance: 218 gigaflops

GPU RSX @ 550MHz

--1.8 TFLOPS floating point Performance

--Full HD (up to 1080p) x 2 channels

--Multi-way programmable parallel Floating point shader pipelines

--Sound Dolby 5.1ch, DTS, LPCM, etc. (Cell-based processing)

MEMORY

256MB XDR Main RAM @3.2GHz

256MB GDDR3 VRAM @700MHz

System Bandwidth Main RAM-- 25.6GB/s

VRAM--22.4GB/s

RSX-- 20GB/s (write) + 15GB/s (read)

SB2.5GB/s (write) + 2.5GB/s (read)

SYSTEM FLOATING POINT PERFORMANCE:

2 teraflops

on paper the ps3 has more processor power

but 2 things stand out immedietly:

Multithreading 7 processors effectivily is difficult and makes larger code that is less eficient.anyone remember the sega saturn ? it was effectivily 2x as powerfull as the ps1 , could even do basic 3d shading similar to n64/voodoo 1 1st generation 3d machines . but it was very hard to program efficiently and many publishers just gave up virtually no one used it to its full capabilities and most cross platform games were identical between saturn and ps1.

and

PS3 and 360 have similar memory bandwiths . they will both have a bit of a bottleneck there as time goes on . this will tie the ps3 down a bit more as its raw processing speed is higher but it will struggle to use it all against its memory constraints . going back in time early pentium 4 processors which didnt use ddr memory buses were actually slower than pentium 3s until we got ddr , ddr2 and rambus to lift that bottleneck . even now memory bandwith is paramount and always and issue with all modern processors including these consoles . this will definetly tie the 2 machines together a bit more than processor power suggests. also i like the xbox360 unified memory achitecture . games these days are generally graphics heavy and its a good idea to be flexible in opening up as much resources to graphics as you can . wont be a huge biggie but a good idea.

this is not ps3 bashing , ill be getting one . just dont expect games that are a full generation ahead of the 360 . they will probably end up being better but only slightly . there will be no major quantum leap or anything like that. think ps2 vs xbox . xbox is generally a bit better but lots of games are virtually the same on both platforms. a lot of that is publishers economy of scale too , no point making essentially 2 games when you can make 1

Edited by arkon
And where did you get those figures from??? just curious, i must be looking at wrong sites.
wtf did you get them from ?

Wikipedia & other sites, simple google search. It's the total CPU processing speed.

Oww & don’t give any weak excuses about the new cell CPU being too hard to program for, sure it maybe be difficult in the beginning but anything is when you have to learn something new, with time they’ll master it. Then for the next generation there’ll be something different again, & then they’ll have to adapt & utilise that technology, it’s just the evolution of computers really.

I’ll agree the launch could have been better but I wouldn’t call it weak, GT HD is fair f'ing impressive! looking forward to games 1 year down the road.

I found this pretty interesting on the Cell processor.

http://en.wikipedia.org/wiki/Cell_microprocessor

Edited by geno8r

So this is turning into system wars.. Hardware definately doesn't give a console the upper hand.. Lets look at XBOX vs PS2, PS2 sold a whole lot more, and its hardware was pretty inferior compared to the XBOX.

At the moment, there's nothing out, nor will there be in a year or two that will completely use the 360's processors. Games that run on a 2Ghz pc, ran beautifully on a 700Mhz XBOX, and however odd Mhz the PS2 had (300-400). Consoles don't use full operating systems and therefore aren't tied down as much as computers.

Currently the PS3 doesn't have any strong titles on it. And by that I mean titles that define the console. The 360 has a few. And currently it has the upper hand.

To think hardware is what defines a console is foolish. Look at the wii, It's got the hardware of a gameboy and still its innovation and makes it great.

Ps. what's up with the 360 elite... what a waste of money >_>

really... that’s strange. Professional reviewers online seem to say quite the opposite.

Yes mate I have had first hand experience, and as for online game play I'd hate to see how long you would have to wait to get a game with it taking so long to load.

Yes mate I have had first hand experience, and as for online game play I'd hate to see how long you would have to wait to get a game with it taking so long to load.

umm?

have you played the R:FOM online? loading time is not long at all...

What do you want from launch title games?

ohh and fanboys are funny LOL!

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now



  • Similar Content

  • Latest Posts

    • I replaced the whole clutch line with the chase bays braided hose, I think it removes that loop, is it the short hose that comes immediately off the slave or is there a drawing in the manual to find what you’re referring to? It was just re-bled when I upgraded to the nismo slave, old slave worked fine but I thought that might help, didn’t change a thing. It’s like the first half of the pedal is pushing air and then when it finally actuates the master the friction zone is tiny. Makes it practically impossible to launch the car
    • Yep, that was one of the things we learned fast in the past with our MX5. When you drive with the top down, you are effectively standing out in the sun, 100% of the time, and not getting in any shade (because roads aren't shaded generally!). Just like standing out in the middle of a field on a sunny 27C day is a bit of a bad plan, so is sitting in a MX5 without sun protection.
    • I also just ordered some Frankenstein bolts and side mounts to fit a hard top Just in case I do find one, basically so it doesn't need to be fixed to the car with only the front latch.......and then gaffa tape to keep it in place for the RTN journey from wherever I get it
    • If your temps are fine now, you probably won't have any issues with where your vents are as they don't look right up at the windscreens high pressure area, so any differences when giving it the beans for extended happy laps would be minimal, but, they should vent heaps when stuck in traffic  Much like how that reverse cowl on my SS let "visible" heat out when stationary, but, because it was basically at the windscreen my coolant temps on the Hwy actually raised because air was being fed into it at speed (110kph), to only come back down to around 90° when I got off the Hwy And your 100% correct about the NC currently not needing vents, but, if I was to add a turbo, and a oil cooler and intercooler in front of the condenserand radiator, and then take it to the track???? It is apparently a recommend requirement if I don't want to worry about coolant or oil temp issues, but, any of the above are possible scenarios, over time As it sits now, with the triple pass radiator and stock air conditioning system, I have absolutely no issues with either temps or air conditioning efficiency, I've been basically daily driving thie car for the last month, both on the Hwy, and peak hour, bumper to bumper traffic, but, that's pretty much expected from basically a standard engine  Talking about no issues daily driving, it was 39° the other day and I was sitting in bumper to bumper traffic on the M5 and then M7, with the top down, and with the air conditioning blowing nice cold air on my feet, balls, and face, well, there was one issue, my head and arms got pretty sun burnt Note to self: leave a hat and sunscreen in the car for such days 🤣
    • I would agree, unless you need something specific to the HV motor/battery side repaired or investigated, any mechanic will be able to perform normal services, but if you prefer, maybe look for a mechanic who regularly services/repairs Nissans, the VQ engines are pretty common in the Nissan lineup.  Sorry, I can't make any suggestions, I don't live in Vic.
×
×
  • Create New...