Jump to content
SAU Community

Gt4 Tskuba(spelling) Times


Butler
 Share

Recommended Posts

  • Replies 102
  • Created
  • Last Reply

Top Posters In This Topic

874, 852 - my R34 only has 822bhp! and I bought it brand new, ran it for 100km and changed the oil. also had to change it again recently at 470-ish km because it dropped down to 780odd bhp. I'll have to give one of those M-Spec Nur's a try.

I have improved my time, but in a different car - Tommykiara ZZII 52.223. still no challenge to you 2 running 51's. Its a bit dissapointing really - a car that weighs just 1000kg and has 970ish bhp should be way faster than the R34 GTR at nearly 1300kg and 822bhp... I've got 1000bhp in it now after doing 100km last night I gave it the first oil change, and will have another go sometime over the weekend and try some more fine tuning of the setup. You guys might be stupidly fast with that car!

I'm not going to resort to traction aids to get into the 51's. I've always run with 0 traction aids and I'm not about to start now. Actually I lie, that Toyota 7 race car is undriveable without the TCS set to 1 - what a machine!

are you guys using NOS? something else I've never used except on a few old yankee muscle cars in a strange GT4 drag racing phase I went through :laugh:

Link to comment
Share on other sites

i'm not using gas. might have to have a go at the ZZII tonight (shows how much of a life i have - playing the sony on a friday night).

my big problem is that i usually cross the finish line with 2 wheels on the grass.

Link to comment
Share on other sites

Good luck with the ZZII guys.

Clocked a new fast lap last night at Tsukuba:

51.343

This was with the traction control set to 1 and NO gas - Man is it a handfull! Bit too difficult with traction set to 0, i think i was in the low 52's with it off.

No shot tonight though, going out :laugh:

Link to comment
Share on other sites

i forgot what sort of car it was that i was going to try, so i just used the gtr again. ran a 51.3xx, then a 51.081 then a 51.063. so close to the 50's i could cry.

then i was pissed off when i put slicks on and only went 2 seconds faster. i kept braking way too early, and going slow round corners.

Link to comment
Share on other sites

tsukuba super lap IRL is for (JDM) tuned road cars on sports tyres.

I can't remember a twin engined Suzuki Escudo (Vitara 4WD) Pikes Peak (Dirt Trial) car being sold for road use either... just to make it clear, because my earlier post about that car seems to have been mis-interpreted. That is not a tuned road car. Pikes Peak specials are some of the most highly developed and specialised race cars around. If the game calls it a race car, rally car, or dirt trial car, its fairly obvious it's not a normal road car, isn't it?

Actually technically the rules of Superlap battle are there are two main classes (plus the RWD, AWD, FWD etc) one being street meaning they still run factory A\C(if factory supplies it), Cat etc. The other class is open class and pretty much everything goes, one thing is they must run radial tyres. Its also not restricted to Japanese cars are since MCR retired their R34 after splitting the block they took to Porsche and tried it. Needless to say their porsche wasn;t as successful as their R34 GTR :)

Sorry i was just reading old threads. Also is there anyway to verify some of these times as their getting blindly quick!!! I sure as hell can't match 'em (maybe I'm just a shithouse driver :P )

Link to comment
Share on other sites

is there any physical way to record some of these lap replays and put onto a pc? anyone know?

there's a device called 'Action Replay' you can get for about $50 IIRC. Pretty much mandatory in online racing to verify your times.

Link to comment
Share on other sites

Tommykiara ZZII 52.223. still no challenge to you 2 running 51's. Its a bit dissapointing really - a car that weighs just 1000kg and has 970ish bhp

just fired up the playstation again to have another lap and realised I'd stuffed up here - the ZZII is 1000kg and 870bhp. still should be way faster than it is IMO.

NSX Prototype LM Road Car is 1230kg and has 1005bhp!!! I've done a 52.338 in it, but its very difficult to keep on the road. I reckon I get about 1 in 10 laps without an off somewhere! taily under brakes and just a hard car to drive - on this track anyway.

GTR Concept (Tokyo Show) '01 is another fast car 1294kg and 815bhp (I think). 52.573

that's my top 3 cars at the moment.

Link to comment
Share on other sites

Arg I hate these "modified" challenges

I turn my PS2 on and get all g'd up to do up a car to high heaven and try this challenge but after I look at my GT4 bank account (11mil) the tightarse in me decides I can't be stuffed spending a quarter of a million bucks doing up a car.

:D

On that note, what is everyone's % completed for GT4?

I'm up to 95.2%

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share




  • Similar Content

  • Latest Posts

    • Right.  I'll try my best at a concise "bring you up to speed" on stuff that may be missing here - obviously open to questions or further input from others as relevant. Here's a datalog from a responsive turbo setup with electronic boost control being used a bit, to keep it simple I've marked 3 points of interest.  All of these charts are on the same time scale on the X-axis, so you can reference what engine rpm is doing in the top graph, boost and EMAP (exhaust backpressure) in the second graph, and turbo rpm in the bottom graph. A) The turbo gets it's power from exhaust gas, and pumping air takes work.  As a result you can't just spin a turbo with a fixed amount of exhaust energy and expect it to keep spooling - the bigger the turbo (ie, the more air it can push) the more exhaust energy you need to drive it.   The most obvious ways of getting more exhaust energy are by adding displacement, adding boost, or adding rpm - but as you add any of these the turbo also needs to do a bit more work so there is a big balance of these things needed to even get to your target boost and sometimes that's not even possible. What you can see in step "A" is that there isn't enough engine rpm or boost to reach the level we want, so this is where "lag" is.  The dyno run continues and rpm increases, which gives enough energy to increase boost, which helps spool  the turbine speed up even more - so you can see that the rate that the boost (and turbo speed) are starting to ramp up faster than the engine rpm is, so turbo is really starting to wake up as the graph gets closer to point B....   B) At this point we've been able to reach the boost that is actually desired at this point.   To stop the boost from going further than this the wastegate will open and bypass gas past the turbine, meaning it doesn't continue accelerating at the point it was before but instead carry on at a more progressive rate which matches what the engine needs.   The wastegate will have a spring in it which is rated to a specific pressure where it will start bypassing, but electronic boost control (managed by the ECU) can adjust how much pressure the spring sees in order to allow some tunability on how much boost the wastegate actually sees, and therefore how much exhaust it bypasses.   The tune in this case stops boost from ramping up HARD at around 21-22psi just before 4000rpm, then as the rpm continue it allows boost to continue up to around 25psi higher in the rpm.   You can see the turbo speed fairly steadily increases through the rpm to ensure it's keeping up with the increasing airflow demand due to the engine speed being higher and boost being pretty steady.   If the boost dropped off after a point then you may see the turbo speed level off or even drop.   C) You can see that despite the boost pressure staying pretty flat here, the exhaust pressure is steadily increasing and at this stage has overtaken boost pressure.   This isn't unusual, and is largely as a result of the increasing energy needed by the turbo to pump more and more air to suit the needs of the engine as it revs out further.   There are a bunch of variables in regards to how much back pressure there will be on a given turbo etc, but its one of the factors we manage when sizing and tuning a turbo setup.   When exhaust back pressure starts exceeding boost pressure you will eventually start seeing signs that the turbo is running out, the engine gets less keen to make more power and it gets harder to raise boost further. In this case it's a fairly acceptable compromise for the power level (around 630kw on a 3litre engine with full boost by 4000rpm), but you'd not want to push it a lot harder than this.  The maximum speed rated for the compressor wheel on this setup is around 125,000rpm so you can see its starting to get close on that side as well - I feel like this kind of illustrates some of the turbo related things we both decide on how far to push, and are also limited to how far we can push depending on the parts combination. Hope this helps more than it confuses things  
    • For that influx of Spammers we had I made no pic posting and no PM's for first ten posts. This is group based and I've manually updated @Beanie to the Members group which will open up the images and PM's. 
    • Thx for the reassuring reply. I’ve got above legal clearance  going in for roadworthy Friday… fingers crossed it’s keeping me awake  bloody nanny state 
    • I was actually going to try and dig out a datalog with turbine speed and EMAP haha
    • Wait until @Lithium posts a compressor map and tries to explain what's going on. There is a strong possibility that the OP lives in a digital world and is not comfortable with analogue machines. A turbo is just about as analogue as it gets, with plenty of non-linear behaviours added in on top. Most of us who think we know how they work are actually only getting by on 2nd and 3rd order mental models that abstract away from the actual physics and bring it back to the sort of kindergarten level concepts we can hold in our heads. This is important when you need to hold 10 such concepts in your head at the same time. You need to reduce the complexity of the individual concepts to allow them to be simultaneously held and manipulated. Too much complexity in the base models makes it very difficult to make them work with each other mentally.
×
×
  • Create New...