Jump to content
SAU Community

Recommended Posts

Well I thought seeing as I have a ton of Wii games now that I would start reviewing em so you can save your hard earned cash and not waste your money.

There is a distinct lack of good titles out on the Wii at the moment and most thoughts from the consumers seem to align into pretty much one category, it was released too early.

There is however a number of games out at the moment which can tide you over if you will. MOH5 Vanguard is possibly of them, however is far from earth shattering.

It is by no means the best FPS WWII game on the market but one thing that it does seem to have over the COD III installment on the Wii is the fact it runs smoothly and within the boundaries of the hardware of the Wii which as we know is not exactly mind boggling but those who went out and bought one generally knew this was the case and weren’t too concerned and were more interested in this fandangly thing called the Wiimote.

Unlike COD III when the battles start to get intense and the numbers of explosions and enemies start to climb the Wii stays responsive and does not shit itself.

The main reason I would say that this is to be is the fact that the graphics are probably slightly below the par of CODIII.

Controls are pretty similar to that of CODIII and like CODIII can be a little inaccurate and can get a little irritating when you’re trying to reload and all of a sudden you’re doing a 180 degree turn and getting shot in the back. This is the main reason I prefer to reload by simply emptying the clip into a wall or general direction of zee Germans.

Speaking of which, the opposition AI isn’t really going to be that challenging and at times is outright stupid. In most cases as you creep forward the Germans tend to retreat to a better position to return fire from, especially if they are low in numbers however this isn’t always the case. Sometimes if you creep up on them and edge your self around the corner to get a shot at them they stare at you blankly, accepting a nice single shot to the helmet... which helmet depends on what mood your in and how sick in the head you are... still what a way to go.

The missions are not exactly going to have you repeating them over and over again to get through them and can at time seem a little tedious; something I never found in COD III which I would say is slightly more difficult. In fact I think the hardest thing in some of the levels (although it could just be my cheap LCD TV and the composite cables rather then using the component) is finding the enemies and picking them out of the background.

Sound in the game is pretty good... running through a surround system in 5.1 its fantastic, the background noise of large canons going off in the distance and shells flaking helps get immersed into the game.

Overall I would say it’s a pretty good game... definitely better then CODIII, mainly because it runs a hell of a lot better.

The only thing I haven’t tried on this game is the multiplayer split screen... mainly because the wife wouldn’t play against me and the fact that it’s hard enough seeing into the distance on a 32" widescreen let alone half of one.

Sound: 7

GFX: 6.5

Controls: 6

Playability: 6.5

Repeat play: 5

AI: 4

OVERALL: 5.85 out of 10

Seems low... but it's main let down is probably the AI, otherwise it isn't that bad a game.

Link to comment
https://www.sau.com.au/forums/topic/170703-wii-medal-of-honor-vanguard/
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


  • Latest Posts

    • So we have most the interior back in, and for the first time with one OEM speaker hooked up. The 31 is running, driving and now tunes!!! Hahaha yet another step for the sub that sat 10m under for two weeks!!! unbelievable really 👌 lots of love work and not giving up on her. Seen so many youngsters part way less, and in way better condition. I’m stubborn, thinking another problem is just a hurdle to overcome, One at a time. IMG_9277.mov
    • That is correct. I'm using a modified ABS ring and a ZF speed sensor on my rear diff for speed input. I'm running a Haltech ecu. 
    • Been busy with the newborn. We originally thought we were going to go for a third, but we're good with two lol. He's starting to actually sleep now so I've had some energy to work on the car. It's been parked away in the garage since late November due to winter.  I went ahead and redid all my head oil drains. I originally had my front and rear head drain going into the same pipe but have since split them up. I also added an Ethanol content sensor to get ready to run E85 this summer. Tossed it on my return line. Sensor sits nicely under my intake manifold.    I also have a lot of parts that came in for my rear end. I'll be swapping over to a 3.3 final drive and doing the GK teck anti squat mod. While the rear subframe is off, I'll also change every bushing. We're planning on buying another house soon with the condition that I get at a minimum a 2 door garage, so I'll wait to have more room for this. Now onto the strange things that recently happened... After changing the lower rad hose (It had been sitting in my cabinet for well over a year and was the last hose I had to replace), I let the car idle in the garage to bleed my coolant. After running for a few minutes, it started missing. Got much worst within a minute or two and then stalled and would not restart. My crank sensor decided to crap itself. No damage, no explanation, just died. I went ahead and replaced it with another ZF sensor but the heavier duty stainless model with a shield. Tossed that in and started right up. Has anyone else seen this? I hate when things fail without cause. Luckily this was a blessing in disguise... This lead me to recheck my timing. It seems I may have had a beer or two the last time I had set my TDC angle as I was off exactly 5 degrees... I miscounted a line haha. I was running 5 degrees less then commanded. It's a little embarrassing but helps explain why my dyno operator seemed to think I should be making more then 478rwkws.        
    • Sharing results from recent Liberty Walk R35 GTR, since they are still considered as somesort of a V36 Skyline. We do them turbos too. This are high flowed SS-1 models with ball bearing conversion done.  Car have managed to pull 485awkws @ 20Psi so far pushing limitations of factory built engine. The build list for R35 GTR enthusiasts as follow : HyperGear high flowed stock turbos in SS1 (G25-660 specs) Custom titanium intake pipes. Vspec performance titanium front pipes. Vspec performance 4" titanium exhaust. Upgrade fuel pumps. 1200cc injectors. Ignition coilpacks Hks intake plenum. Hks intercooler piping. Greddy intercooler. Greddy bovs. Top-secret coolant reservoir. Emtron ecu. Straight E85. Built gear box.  
    • Nah no bearings, just slip fit.  Would be a reasonably challenging but not impossible job to modify it to run bearings but I'm hoping that's not necessary as I may have well built one myself if I end up spending hours modifying it!
×
×
  • Create New...