Jump to content
SAU Community

Recommended Posts

Anyone else playing around with this? A mate of mine talked me in to buying it the other day and I'm actually pretty impressed with it.

It's simple enough that anyone can pick up a control and play it (i've been playing online with a mate and his wife..) and as long as you are willing to accept it for what it is...even a lot of the experienced gamers can probably have a bit of fun with it.

It feels like PS3's answer to fun experience you can have when you have a group of friends over playing the Wii.

you can have 4 people playing at once and you have to get through each level as a team, there are places where you need 2 or more people to get passed an obsticle, but there is always another way to go if there is just one person playing.

If you don't really know what the game is like, each level is basically like a level of Super Mario Brothers.. on crack. Almost everything in the levels are interactive, you can drag stuff, knock things over, pick up rocket packs and fly, drop bombs on things etc...

I guess the best thing is, you can even create your own level and share it with people on line to play.. and you can search around and play other peoples levels too..the more you play the more you can create as you pick up object, stickers and building material in other levels.

It's pretty fun and addictive for how simple it is :banana:

Link to comment
https://www.sau.com.au/forums/topic/249474-little-big-planet/
Share on other sites

My g/f little bro has that game and it was pretty cool,

I think the novelty would wear off on me pretty quickly though,

I have a short attention span, even when I tried to play the sims my houses all turned out to be a box with a door hahaha

Edited by Yo-Yo

yeh I could see that. I guess it depends on what you do with it..

Trhe story mode is quick and boring... it's really there to give you ideas on what to do with your own levels. If you have a lot of creative juices flowing you could probably get pretty involved in it

  • 2 weeks later...

LBP is an awesome game, and the level creator gives you endless possibilities on top of being quite user friendly especially considering what you can do with it.

also really good for the littlies, its a top game minus the violence of most of the games around.

  SKYLVIA said:
erm no... MGS4 and SF4 costumes for LBP...

Or maybe im too up to date with whats going on?

my bad, im so 2008....

  NateR31 said:
You can actual have 7 people on one console playing it, teh ps3 can connect 7 controllers, its a killer game, the level making is fun but it takes time

thats crazy, i find it a little weird though that they made it 7, and not 8, or just 4, but meh, the more the merrier

  RusH_ said:
my bad, im so 2008....

thats crazy, i find it a little weird though that they made it 7, and not 8, or just 4, but meh, the more the merrier

i think they made it 7 due to the lights on the controller.

you have four lights labled 1,2,3,4

For the 7th Player the light 4 & 3 are on which equals 7.

So the highest number you can make from adding two numbers is 7.

LBP is fun, but after the short story mode the game is boring. There are only a couple of good online maps and they are all short too.

Game has been put back on the shelf and replaced with cod5 haha

lol

I have COD 5 on my 360 and haven't even opened yet.. that's just because I havent been home in a few weeks though.

I am, unfortunately over LBP now.. I made a level and then decided it was too much effort to do again lol

  • 4 weeks later...

LBP is just like playing Super mario 3 on the NES for the first time. It just has that simple fun thing happening.

Some of the online maps are pretty cool. The MGS4 Map pack was awesome.

Now shut up and touch me.

*touch

yeah making worlds wasn't as easy as it first appeared. I guess this was probably my fault, I don't tend to pay attention to tutoirals when playing games and figure out myself as I play.... that approach wasn't as easy this time :)

looks boring but i havent looked into it enough to give a valid reason. Just hasnt interested me enough to even look into it.

Killzone 2 coming the end of feb, woohoo

Edited by Pattygtst

Awesome game.

Really gets better when finished the short story mode then go back and try and get 100% in all the 2x, 3x or 4x areas.

Having to co-operate with some other person on the other side of the world and then dancing around like a retard to show you're excited is so funny,

The characters really have alot of personality if you want to move em around a bit.

You guys found the back-handed punch yet?

That's awesome! :)

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


  • Similar Content

  • Latest Posts

    • As you're looking at using a Link ECU, then large injectors are not a problem. But there's not really any need to go 1000s on an RB20 unless you're planning >>600HP on E85, which would seem unlikely. There are other options for injectors. The Xspurt ones are available from a number of places and you can get them in the mid 600s and 725cc, which is probably a sensible place to be. These are all EV14 based. If you are not using the stock AFM (at all, which would be the case with a Link) then a large turbo intake pipe to suit the ATR turbos is not an obstacle, so you should use one instead of a highflow. Results will be better.
    • Hey guys,  I'm after some advice and this here is the best place to get it imo. I was a member a looong time ago under another account, with a lost email address. Its nice to jump back on and see some of the same names still giving good advice.  I mothballed my car when i moved to perth in 2013, and after getting towed across the nullabor a few times it has officially done more km's on a trailer than under its own power. Now that i have started the process of tidying up and modifying it, i see the fruit available (and the fruiterers selling the produce) is different than back in the day. hence my questions, as i used to 'know' what to get and now, i'm not so sure. Engine wise the car (92 gtst) has a walbro 255, k+n, fmic, cam gears and and turbo back 3"exhaust. Wish list is a Hypergear high flow or ATR43G1, Link G4x and some newer injectors before a tune up. My goals are modest, only low 200's power wise. i know i could achieve this with less, but i've been swapping out old for new where i can. Every cooling hose has been replaced, along with mani gaskets, WP, thermostat and radiator, fuel pump and timing belt, tensioner and idler, and i rebuilt the steering rack. Regarding the injectors, the fruiterers all seem to sell what used to be considered quite large injectors. There are a lot of options for bosch 1000cc EV14's, and i would like to know if that is a suitable choice for my build. Is modern injector design good enough to run these at the low duty cycles that i likely would be? is there a downside to running a too large injector these days? or, would there be an upside to running a smaller injector at higher duty cycle? I can see that there are smaller injectors still available, but the ones i have seen specifically marketed for RB's are pretty large (see: https://golebysparts.au/collections/fuel-rail-injector-kits/products/nissan-rb20-fuel-rail-bosch-980cc-1150cc-injectors-turbosmart-fpr800-regulator-kit), and i dont know enough about them to say one not marketed for RB's would fit or not. I have searched the forums, and amongst all the posts on older tech, I did see gtsboy recommend EV14's, but no size was mentioned... again, i'm not clear on if the smaller size bosch injectors are also EV14's as they do look similar.  also, if someone can recommend a tuner familiar with RB's in the Geelong or West Melbourne area i'd appreciate it. Thanks in advance guys. Cheers, Rowdy  
    • FWIW the depth of the groove in the rubber pad is not super essential, the blocks are rubber and squish a bit. If you are worried an angle grinder will make a deeper groove quick smart
    • I mean, if you were to move the jacking points away from the original location, that is, away from the wheels and closer to the centreline of the car, then it will be more likely to overbalance and tip off the supports. Same as we talked about before. I was talking about moving for-aft. If the sill is bent outward or inward, then the car would obviously look unstraight from the outside. Hopefully that hasn't happened either. Again, you can do comparative measurements from the chassis rails to see if there is much deflection.
    • Can you elaborate what you mean with your first sentence? I meant move as in the bulge kinda seemed like it got pulled "outward" meaning it got pulled down and to the side with the jacking rail itself, so the load bearing bulge now sits lower than usual and is not level with the sill on the other side of the jack point. Either that or the jacking rail just got pushed in a good bit.
×
×
  • Create New...