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wtf theyre not propperly supported? explain?

and im sure it looks better than the PS2 of...what did you say? 7 yrs ago......might be ported cars etc. but its still a but load better.

im happy to have a new GT game to play. even if it is half of the old one just prettied up.

they did fall behind a bit. with the forza's coming out....and the new king of driving game developers (codemasters) making everything alot harder to compare. DIRT, grid, dirt2 and now the F1. dam theyre good at what they do (although i did expect F1 too look prettier than it does too)

just read up on it. seems the G27/25 does work, just the clutch is a little dicky. some report it doesnt engage/disengage till you press triangle. some just sound like they dont know how to drive and others seem to think its fine. hmmm.

either way, ill be driving with paddles. and im pretty sure most paddle shift cars dont need a clutch anyways :)

So why the hell was it delayed so much?? Generally a game is delayed for 'fine-tuning' but polyphony seem to have done shit all regarding user-friendliness (menus and install times.) Most developers stopped using major installs when you first insert the disc and instead incorporate the install times whilst the game loads different levels and such.

This should have been addressed instead of having an extra pixel or two polished up.

Okay, I just read the review on IGN and it mentions that you can opt out of the initial install screen which in turn will install data as you play along.

Did anyone notice this (if it's true that is)?

Okay, I just read the review on IGN and it mentions that you can opt out of the initial install screen which in turn will install data as you play along.

Did anyone notice this (if it's true that is)?

I noticed that when I was playing it before the install, it would say 'installing' during loading sequences. However this still appears after the full install, so I don't think it's the same data as what is in the full install. After playing the game with and without the install I'd say in practice the install is not optional. It's really not that bad anyway, what's another hour after waiting 5+ years?

On the topic of game quality, I've played a bit now and I'm loving it. It may just be a refined GT4, but I don't have a problem with that. I'm glad they didn't stray too far from the formula as that is part of what makes the series great.

I played it for abit yesterday after work. And as alot of people have said it's alot like gt4. I'm realy let down by the modifications you can make to cars, no real detail about what each of the different packs include n can't just add certain parts like u could in forza.

And is it just me or didn't there used to be soo many more levels in other games

just read up on it. seems the G27/25 does work, just the clutch is a little dicky. some report it doesnt engage/disengage till you press triangle. some just sound like they dont know how to drive and others seem to think its fine. hmmm.

either way, ill be driving with paddles. and im pretty sure most paddle shift cars dont need a clutch anyways :)

Yea that the gist of it... but more importantly G25/G27 wheel is not in the very fkn small list of supported wheels that can have their buttons mapped. G25 might be ok, but the G27 has an extra 6 wheel mounted buttons to utilise.

I hope an update (sure there will be a fkn ton for this game) address's this.

Isn't the G25/G27 meant to be the ducks nuts of affordable wheels for consumers???

It really makes ya question what the f*k they have been doing in all the years between Prologue and this game.

The clutch thing is kinda stupid, & was the same in prologue. > if you use the clutch, or at least want to - it means you MUST clutch to change gears.

If you fail to do so, it'll fall into neutral, and then you must clutch, take out of gear, put back in gear and clutch out. Even if you dont time the clutch right it does it. I think I'll be using paddles unless they fix it... but i'd rather use the H shifter. (use the H shifter in LFS all the time... bar the sequential shifting cars).

But yes you can press Triangle at the start and then your all good... but I sometimes (usually 1st to 2nd) like to clutch n pop for funnzies... cant do it with this setup. There should be an option related to clutch use similar to LFS... auto clutch, semi-auto clutch and manual. At the moment its Auto or Manual... and its a google search to figure that out :rofl:

i need to get my wheel back off my mate. controller gt just isn't the same.

I put a couple hours in last night, it's not to bad. i did expect more polish though.

Has anyone else noticed the MASSSSSSSSSSSSSIVE difference between the 'premium' and 'standard' cars? No dash, about 1/400th of the polygon count. the standard cars look like they were ripped straight from gt4 with no real effort or modifications. ripped off.

it does drive quite nicely though :)

Ok played it for a few hours last night so i'm about ready to have an opinion.

First of all i was dissapointed to see that i couldnt regroove my tires to better suit the track surface... and not being able to change to actuator arm on the turbo.. i mean WTF!!

this game was a huuuggee let down for me... i was hoping for forza in a GT box...

fsck that!

I was having great fun. Yes it feels like an evolution not a totally whizz bang new game where every thing is brand spankers and i can change the dose pipe on my vl.

TBPH who cares if you cant install "specific part x", does it really matter. the good of intake and exhaust, tires suspension etc etc is really the end result we're looking for. I recall nfs shift and it letting me choose which brand of widget i wanted tio put on... and guess what... it added nothing, other than letting me say " i installed an HKS turbo" and my mate asking "does the fact that its hks make a difference" "no..."

but the devil is in the details. the cars you come across in the challeges licenses etc etc are all premium models, so you dont really notice the low res. the low res models are all the filler cars, which really is just to fille the niche of wanting to pilot a car we usedto/do own around a track.

In general it does look a whole lot better that the other g's... as it should, track surfaces look better.. as does the rest of the scenery. the feel of the cars is a big step up from GT5P aswell. not as doughy and feels more communicative even through a paddle. in 5P i would sometimes just feel like was hovering just above the track with some predefined physics anomaly guiding me around... not so much now. Also little things like the loading meter in the bottom corner of the screen, letting you know how your loading up the corners of the car... when i buggered up in a license it gamer me good feedback on what i was doing wrong. probably less important with a wheel.. but a nice touch none the less.

All in all i'm chuffed... it looks feels and plays like a GT game... as it should... i wont miss the options that forza has to offer... i was never really looking for them. But i am enjoying playing a very nicely upgraded, replanned and polished new GT installment.

well said, man with the essay :happy:

with regards to the G27....that is kinda stupid that they havent set it up. but from what ive found, no console game uses all 6 buttons on the wheels. theyre always just L and R buttons. PC games you can map them to whatever you like. MMMM dirt2.

+1 for another happy customer. all in all the install took about 50 mins including the 4 mins to download the update. in the 2 hours i played it i did the A and B licence (went back and got minimum of silver for each test in the B licenec), as well as the go-kart and nascar challenges (the first level of each), as well as downloading my chromeline cars.

big question. Has anyone played it in 3d yet? I'm seriously thinking about buying a new 3D tv this week mainly for games and nice 3d movies. would love to hear some feedback.

I played about 1hr last night just played some arcade races. drove an F40 around monza and loved it. didn't make many set-up changes but the car changes a lot with differences in TC and tyres etc. the handling seemed pretty good to me. braking in particular is much improved.

I like it but do feel like an idiot for paying $300 for the signature edition when the game is only $70. that's $230 for some in game cars, a SL55 model, a key ring (not that nice), a usb stick (very nice) a wallet (also nice but I don't use one), a little card case (also nice), an art book (a bit lame really), and a driving book (have not read it). the 'obsidian black' case it comes in is certainly cool. so basically $50-$80 worth of crud +$80 game = $300. nasty.

i got the sig editiion too... didnt notice the card case... where was that.

The apex book is pretty cool, probably a little simple for those who are already familiar with the physics of car handling and tuning, but a great primer for those who arent.

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