Jump to content
SAU Community

Recommended Posts

  • Replies 234
  • Created
  • Last Reply

Top Posters In This Topic

http://steamunpowered.eu/agreed-to-originbf3-eula-ea-may-collect-and-share-your-data/

Might change some people's minds I guess. Not that keen on d/l Origin now myself.

Edited by DivHunter

EULA don't actually hold any legal weight anywhere really, they are never tested in court because they would fail. However, their information gathering and sharing provisions are a worry.

But no longer for me, BF3 was a total waste of bandwidth. I don't pay for map packs, especially ones claiming to be new games.

Cancelled my pre-order, uninstalled BF3 + Origin.

Jacob don't be a sook you got owned at BF3 so you raged and uninstalled (comment not designed to start a flaming war just pointing out possibilities)

BF3 is a completely new game engine to BC2

Frostbite 1.0

Frostbite debuted in 2008 with Battlefield: Bad Company. It features HDR Audio, which adjusts different types of sounds' loudness and lets players hear important sounds clearly even if there are other noises being generated (for example, gunshot sounds are always louder than in-game music; the in-game music will lower in volume while shots are being fired), and Destruction 1.0, which allows the player to destroy certain objects, like walls.

Frostbite 1.5

The second version of Frostbite debuted with Battlefield 1943 in 2009. It improved on the in-game destruction capabilities with Destruction 2.0, allowing the player to destroy entire buildings instead of just walls. In 2010, DICE released Battlefield: Bad Company 2 using this version of the engine, which was the first game to bring Frostbite Engine to the Windows platform. The Windows version of the game has minor DX11 shader support; consequently, it doesn't take full advantage of the entire API. The multiplayer component of Medal of Honor also uses this version of the engine, though with limited in-game destruction capabilities.

Frostbite 2

A demonstration of quasi-realtime radiosity from the Frostbite 2 engine.

The next generation of Frostbite will debut with Battlefield 3. It will take full advantage of the DirectX 11 API and 64-bit processors,[4] with no support for DirectX 9 (nor, therefore, Windows XP).[5] It will also feature enhanced in-game destruction with Destruction 3.0, creating more refined physics than its predecessor. Additionally an important distinction on its naming is that Frostbite 2 is not called Frostbite 2.0.[6]

DICE has given several presentations on advances in their rendering technology:

source

But no longer for me, BF3 was a total waste of bandwidth. I don't pay for map packs, especially ones claiming to be new games.

Cancelled my pre-order, uninstalled BF3 + Origin.

LOL NOOB RAGE.

GG at judging it on it's beta you r tard. I thought it was a POS the first day, but it's really grown on me, and shows how far they've come since BC2 in terms of both gameplay and visuals. That said I've had to drop my voltages on my cards as well as the core clocks on them as it thrashes them as hard as Furmark, first app I've seen to do that. Kept having hard lockups until I did, and both cards sit on 63-69c!

I can't wait for the full game even more now

agree Bozo i dropped my CPU from 4.5ghz back to stock mainly due to cooling but in the game my cpu load is very high

i don't mind origin and battlelog

if you remember with BF2 if you crashed mid game you didn't receive your ranks and rewards with battlelog as soon as its awarded its on the website

Whats your battelog name Madaz? Mine's sherbert86.

Sorta considering buying a second 6950 over the next couple of months, I reckon it'll be pretty awesome to run this game on full graphics :)

I notice that my GPU sits on 100% load, 100% of the time with this game. CPU usage is about 70% average.

LOL NOOB RAGE.

GG at judging it on it's beta you r tard. I thought it was a POS the first day, but it's really grown on me, and shows how far they've come since BC2 in terms of both gameplay and visuals. That said I've had to drop my voltages on my cards as well as the core clocks on them as it thrashes them as hard as Furmark, first app I've seen to do that. Kept having hard lockups until I did, and both cards sit on 63-69c!

I can't wait for the full game even more now

If what they've regurgitated as the open beta was a closed alpha I'd let it slide.

Please enlighten us, what part of the gameplay has improved since BC2?

Also, my rage is pro.

Edited by DivHunter

Cpd - are they not allowing any more downloads?

Div Hunter - I'm not 100 percent sure what new things you are looking for, I have bc2 its ok I got bored with it a few months after getting it (the same will probably happen with bf3 also)

There seems to be a lot of emphasis put on team play I personally love the flash lights, lasers, don't like rockets but hey you can't love everything

Remember this is 1 map 1 gametype we will have coop modes also

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now



  • Similar Content

  • Latest Posts

    • Try looking at Eibacb/H&R springs Thats what Gary sourced for mine.
    • Hey y'all! I'm curious about how y'all go about widebodying your cars. I noticed that when running a square setup, my front wheels are a bit more tucked in than my rear wheels. Not by much, maybe 5-10mm. This leads me to wonder - when I widebody, should I use narrower front flares and wider rear flares? I found a set of 40mm rear flares that I really like, and was thinking of pairing them with some 18mm front flares, but I don't want the car to look strange. How have others done this? Note, I'm in a sedan. Thanks!
    • And if it was anything other than an auto tranny part, it might be a problem. But seeing as all auto trannies belong in the recycling bin, it's fine.
    • I have an R32 Fenix rad. It is good.
    • All the schemas I can see, indicate your typical setup of ATF 'cooler' (read: heat exchanger) in the bottom radiator tank..ie; https://nissan.epc-data.com/stagea/wgnc34/5413-rb25det/engine/214/ ...but I can prattle on a bit here. These trannies have a thermistor in the sump ~ the TCU reads this and 1. bumps the line pressure up when the ATF is 'cold' and 2. prevents the TC lockup clutch from operating, until the ATF comes up to minimum operating temp (keeps the ATF 'churning' through the TC so it heats up quicker) -- trigger point is around 55C. In these conditions, the engine coolant temperature rises faster than the ATF temperature, and also helps heat the ATF up, which is why it's best to think of the in radiator tank setup as a heat exchanger ; the heat can flow in both directions... ...with these trannies, the 'hot' ATF comes out the front banjo bolt, flows through the cooler/heat exchanger, and returns to the box  via the rear banjo bolt. This gets a mention, due to the wildly different opinions wrt running auto trans fluid coolers ~ do you bypass the in radiator tank altogether, or put the cooler inline with the in radiator tank system...and then, do you put the additional cooler before of after the in radiator tank system?... ....fact is the nominal engine operating temp (roughly 75C), happens to be the ideal temperature for the ATF used in these trannies as well (no surprises there), so for the in radiator tank system to actually 'cool' the ATF, the ATF temp has to be hotter than that...lets say 100C -- you've got 25C of 'excess' heat, (slowly) pumping into the 75C coolant. This part of the equation changes drastically, when you've got 100C ATF flowing through an air cooled radiator ; you can move a lot more excess heat, faster ~ it is possible to cool the ATF 'too much' as it were...(climate matters a lot)... ...in an 'ideal' setup, what you're really trying to control here, is flash heating of the ATF, primarily produced by the TC interface. In a perfect world, wrt auto trans oil cooling, you want a dedicated trans cooler with builtin thermostatic valving - they exist. These should be run inline and before the in radiator tank system ~ when 'cold' the valving bypasses the fin stack, allowing the ATF to flow direct to the in radiator tank heat exchanger, so it works 'as intended' with helping heat the ATF up. When 'hot' (iirc it was 50C threshold), the valving shuts forcing the ATF through the cooler fin stack, and onto the in radiator tank heat exchanger...and you sort of think of it as a 'thermal conditioner' of sorts...ie; if you did cool your ATF down to 65C, the coolant will add a little heat, otherwise it works as intended... ...the 'hot' ATF coming from the front bango bolt, is instantiated from the TC when in use, so all/any flash heated oil, flows to the fluid-to-air cooler first, and because of the greater heat differential, you can get rid of this heat fast. Just how big (BTU/h) this cooler needs to be to effectively dissipate this TC flash heat, is the charm...too many variables to discuss here, but I just wanted to point out the nitty-gritty of automatic trans fluid coolers ~ they're a different beastie to what most ppl think of when considering an 'oil cooler'... /3.5cents   
×
×
  • Create New...