Bunta Posted September 13, 2011 Share Posted September 13, 2011 Wow hey slow down there mate, let's not get too carried away now. You don't want to go saying anything you might regret later... ALMOST it should have been an Ordo Xenos kill team, then we could have had marines from different chapters rather than a random unexplained captain wandering around for no apparent reason with only 2 sidekicks. Link to comment https://www.sau.com.au/forums/topic/373101-wk40k-space-marine/page/3/#findComment-6013922 Share on other sites More sharing options...
N1GTR Posted September 13, 2011 Share Posted September 13, 2011 Legion Of The Damned > all. I've GOT to finish painting those things one day Link to comment https://www.sau.com.au/forums/topic/373101-wk40k-space-marine/page/3/#findComment-6014190 Share on other sites More sharing options...
TerminalWraith Posted September 13, 2011 Author Share Posted September 13, 2011 Got it for <$25 on cdkeyshere.com downloading it via steam while im at work Link to comment https://www.sau.com.au/forums/topic/373101-wk40k-space-marine/page/3/#findComment-6014435 Share on other sites More sharing options...
Chappy Posted September 13, 2011 Share Posted September 13, 2011 Legion Of The Damned > all. I've GOT to finish painting those things one day Legion of the Damned would not make for a very interesting PC game. They show up, dont say a word, are strangely invincible, kill all enemies in sight then vanish. I like the idea of a kill team where you can customize their appearance. I also look forward to later versions of this game that allow you to fight more foes. Imagine the fun of pumping an entire clip of bolter ammo into a Necron Warrior, watching it finally drop, only to piece itself back together again and get back up for more Link to comment https://www.sau.com.au/forums/topic/373101-wk40k-space-marine/page/3/#findComment-6014474 Share on other sites More sharing options...
N1GTR Posted September 14, 2011 Share Posted September 14, 2011 Yeah good point haha. Maybe they could do a map pack like call of duty which adds maps for multiplayer (of course) and some new team options. I wouldnt mind trying a dreadnought or landspeeder out so if it wasnt limited to ground troops that would be great, i'd buy that for sure! I like that Necron comment, they should do a zombie style level EXACTLY like that!!! Link to comment https://www.sau.com.au/forums/topic/373101-wk40k-space-marine/page/3/#findComment-6014575 Share on other sites More sharing options...
N1GTR Posted September 14, 2011 Share Posted September 14, 2011 Oh - how about a Terminator with lightning claw and some autocannon!!!!! Damn that would be so brutally violent!!! Link to comment https://www.sau.com.au/forums/topic/373101-wk40k-space-marine/page/3/#findComment-6014580 Share on other sites More sharing options...
Bunta Posted September 14, 2011 Share Posted September 14, 2011 you get to use an auto cannon in this game. Assult cannon would be awesome. I want to play against Tyranids....swarms and swarms of tyraninds. given that this game is pretty popular I can forsee a second game at the very least. Given the way it ended I can also forsee old mate Titus working for Ordo Malleus rather than the Ultras. Link to comment https://www.sau.com.au/forums/topic/373101-wk40k-space-marine/page/3/#findComment-6014633 Share on other sites More sharing options...
iamhe77 Posted September 14, 2011 Share Posted September 14, 2011 Are the games from ozgameshop Aussie region? It usually will state in the details which region. Link to comment https://www.sau.com.au/forums/topic/373101-wk40k-space-marine/page/3/#findComment-6014695 Share on other sites More sharing options...
boiracer Posted September 14, 2011 Share Posted September 14, 2011 freaking sweet game. lots of paint customisation. makes mewant to paint em again multiplayer is alot of fun....now all i need to do is buy itw...lol Link to comment https://www.sau.com.au/forums/topic/373101-wk40k-space-marine/page/3/#findComment-6014761 Share on other sites More sharing options...
Chappy Posted September 14, 2011 Share Posted September 14, 2011 given that this game is pretty popular I can forsee a second game at the very least. Just look at what THQ did with Dawn Of War. If i don't see at least 4 expansion packs for this game i'll be very disappointed. Link to comment https://www.sau.com.au/forums/topic/373101-wk40k-space-marine/page/3/#findComment-6014779 Share on other sites More sharing options...
Bunta Posted September 14, 2011 Share Posted September 14, 2011 freaking sweet game. lots of paint customisation. makes mewant to paint em again multiplayer is alot of fun....now all i need to do is buy itw...lol I STILL cant get online, it finds potential games but I just sit there and dont connect. Just look at what THQ did with Dawn Of War. If i don't see at least 4 expansion packs for this game i'll be very disappointed. thats true, I loved the expansion packs too Link to comment https://www.sau.com.au/forums/topic/373101-wk40k-space-marine/page/3/#findComment-6014848 Share on other sites More sharing options...
Chappy Posted September 14, 2011 Share Posted September 14, 2011 I could also see this game easily being tweaked to fit with Imperial Guard players. Imagine being a guard platoon commander in charge of a whole platoon. You order your heavy weapons teams to take up firing positions, your guards to hold the line, call in basilisk bombardments and send in wave after wave of conscripts. All the while you have Commissars littered through your squads to make sure everybody does their job right. Link to comment https://www.sau.com.au/forums/topic/373101-wk40k-space-marine/page/3/#findComment-6014994 Share on other sites More sharing options...
Bunta Posted September 14, 2011 Share Posted September 14, 2011 I could also see this game easily being tweaked to fit with Imperial Guard players. Imagine being a guard platoon commander in charge of a whole platoon. You order your heavy weapons teams to take up firing positions, your guards to hold the line, call in basilisk bombardments and send in wave after wave of conscripts. All the while you have Commissars littered through your squads to make sure everybody does their job right. That would be pretty cool, Gaunts Ghosts game! :0 Link to comment https://www.sau.com.au/forums/topic/373101-wk40k-space-marine/page/3/#findComment-6015036 Share on other sites More sharing options...
Sir Lord Van Von Vader'ham Posted September 14, 2011 Share Posted September 14, 2011 I could also see this game easily being tweaked to fit with Imperial Guard players. Imagine being a guard platoon commander in charge of a whole platoon. You order your heavy weapons teams to take up firing positions, your guards to hold the line, call in basilisk bombardments and send in wave after wave of conscripts. All the while you have Commissars littered through your squads to make sure everybody does their job right. pretty much Dawn of war... Link to comment https://www.sau.com.au/forums/topic/373101-wk40k-space-marine/page/3/#findComment-6015896 Share on other sites More sharing options...
Chappy Posted September 14, 2011 Share Posted September 14, 2011 pretty much Dawn of war... Difference is this is in FPS form rather than strategy. Link to comment https://www.sau.com.au/forums/topic/373101-wk40k-space-marine/page/3/#findComment-6015961 Share on other sites More sharing options...
N1GTR Posted September 14, 2011 Share Posted September 14, 2011 Oh man, how many fkn levels is in this game? just played for 7 hours straight, im up to the bit where you have to unlock the Titans feet/anchors Link to comment https://www.sau.com.au/forums/topic/373101-wk40k-space-marine/page/3/#findComment-6015983 Share on other sites More sharing options...
Bunta Posted September 15, 2011 Share Posted September 15, 2011 Oh man, how many fkn levels is in this game? just played for 7 hours straight, im up to the bit where you have to unlock the Titans feet/anchors You still have a few hours to go! The good news is you just got the Storm Bolter for the first time, FKN A. I love that thing. Link to comment https://www.sau.com.au/forums/topic/373101-wk40k-space-marine/page/3/#findComment-6016392 Share on other sites More sharing options...
N1GTR Posted September 15, 2011 Share Posted September 15, 2011 Aaaaand done! The ending sucks for the Captain!! Especially after that awesome final execution on the way down Link to comment https://www.sau.com.au/forums/topic/373101-wk40k-space-marine/page/3/#findComment-6016558 Share on other sites More sharing options...
Bunta Posted September 15, 2011 Share Posted September 15, 2011 Aaaaand done! The ending sucks for the Captain!! Especially after that awesome final execution on the way down he will be right. PS choosing black templars as the 'body guard' for the inquisitor was a bit wrong since they dont really like 'witches' and all. Crimson fists would have fitted with the general story of the 40K universe a bit better. Link to comment https://www.sau.com.au/forums/topic/373101-wk40k-space-marine/page/3/#findComment-6016653 Share on other sites More sharing options...
N1GTR Posted September 15, 2011 Share Posted September 15, 2011 Agreed! Now it's time to replay and use the crazy weapons as much as possible instead of trying to get through the levels quickly Link to comment https://www.sau.com.au/forums/topic/373101-wk40k-space-marine/page/3/#findComment-6016843 Share on other sites More sharing options...
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