Jump to content
SAU Community

Recommended Posts

  • 3 weeks later...

haha punkbuster is the biggest farking POS i've ever seen, and like the other gaiz said, its bee like that since quake 3.

still hooked into skyrim, so chances are there will be another bad company game out when I'm done with it lol.

HOPING that DICE will eventually lern2make single player campaigns

  • 2 weeks later...

Three new themed Battlefield 3 expansion packs announced! Get up close and personal with Battlefield 3™: Close Quarters in June 2012. Head to the Battlefield web site for first details!

http://www.battlefield.com/battlefield3/1/close-quarters

Battlefield 3: Close Quarters is a themed expansion pack bringing the team play of Battlefield 3 to tight indoor environments. The frantic close quarters infantry combat is amplified by unprecedented high definition destruction, new ways to play, more weapons and added persistence.

Key Features

Get plunged into frantic and relentless infantry combat

Check your corners as death can come from any angle

HD destruction lets you reduce entire locales to ruin

Earn new weapons and bring them back to the base game

Complete new assignments and equip unique dog tags

Play in new ways, mixing team play and instant action

The HD Destruction in Close Quarters lets players riddle the environment with bullets, reducing entire locales to ruin. Everything from furniture to plaster can be shot to pieces, and players can see the result of the mayhem as rubble and broken pieces pile up on the floor.

The tight level design and many opportunities for vertical gameplay mean players will need to bring their A game if they want to stay alive in this highly competitive theater of war.

Battlefield 3: Close Quarters will be available on PC, PlayStation®3, and Xbox 360™ June 2012. Please return to this page on March 13th for more information.

Info on another DLC pack, This one interests me more.

The Armoured Kill DLC will bring more of what Battlefield 3 does best – vehicle mayhem. Armoured Kill will arrive in September and add new tanks, ATVs, and mobile artillery to the game along with new vehicle focussed maps, including “the biggest map in Battlefield history.” Fans of Caspian Border, rejoice!

Info on another DLC pack, This one interests me more.

The Armoured Kill DLC will bring more of what Battlefield 3 does best – vehicle mayhem. Armoured Kill will arrive in September and add new tanks, ATVs, and mobile artillery to the game along with new vehicle focussed maps, including “the biggest map in Battlefield history.” Fans of Caspian Border, rejoice!

AAAWWWWW YEAHHHH

Madaz whats funny about that comment is every battlefield has has had DLC packs - well expansions as they were back then and i find it funny people bitch now that its DLC and not an expansion and didn't bitch so much when it was an expansion and not DLC

Example

1942 had 2 - the Road to Rome and Secret Weapons of WWII

Vietnam had Redux - i still find this funny as was the exact same game with very few features added - biggest rip ever

BF2 had 3 - Special Forces, euro forces and armoured fury

2142 had northern strike

BC2 had Vietnam

BF3 has 4 - B2K, Close quarters, Armoured Kill and End Game

  • 3 weeks later...

Update 1.04 should be available soon for download.

I can't find much on it apart from the following.

- Back to Karkand DLC must be re-downloaded

- there are more crashes now, than there were prior to the game's release

- you can now quit game, DURING a game... that's a good thing

- and some weapon updates...

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now



  • Similar Content

  • Latest Posts

    • You’re all still going on about track cars, he has said multiple times doesn’t intend to take it to the track,  just stick to what was said at the beginning and do the pump and ecu, it’ll get you enough for 230kw at the wheels and has enough poke to be fun for what you want it for 
    • All of that is absolutely true. At any time in the history of these turbos the lottery has always been that it could die at stock boost treated exactly as the factory intended, or it could die when pushed to 10, or 12, or 14, or 16 psi, after a short time, or a longer time, or it could last seemingly forever. You have the combination of all the possible statistical (probably) normal distributions of manufacturing tolerances and quality outcomes, on top of the statistical distributions of failure modes (which might be normal, but are probably biased, like Poisson distributions). You get the lucky turbo and you can beat on it for years. You get the really unlucky turbo and it will crap itself as it rolls out of the factory gate. And every possibility in between. But you can definitely still kill the lucky turbo. It's just that most people didn't try, once they knew they really shouldn't try.
    • Maybe I have Stockholm syndrome but working on an M2 isn't that hard. Getting parts cheaply and quickly is hard, but getting parts same day isn't necessarily hard if you're willing to pay way too much for it at local dealers. There's a lot going on, you need to have a build of ISTA on a laptop and the right cable, if you don't have the mindset of "do it exactly right or not at all" you will probably start seeing cascading failures. Skylines are a little more tolerant in that regard. The car doesn't potentially trash itself if you bought the wrong oil filter like a BMW would. Or trash the entire cylinder head and potentially spin a bearing because someone took the anti-drainback valve out of the plastic oil filter cap. An M2 will also do just fine on track, zero oil starvation concerns, factory brakes are great if you change the pads for a high temp compound + flush with track-ready fluid.
    • The "ideal/formula" that used to be touted was death of the turbo is going to be caused by a combination of 3 things. Heat Speed of turbo (boost level you're pushing) Time   Basically, you can get away with high heat and high boost for short periods. But start doing long hard pulls, or circuit driving etc, and now you've increased time as well which will shred things. From memory when Adrian was drag racing he was running 17psi, on a stock turbo, and running insane speeds. But he also had other additives helping in the setup too. Some people have success at 14psi for a while, while others due to pushing the cars hard for long periods opt down to lower temps. But also, generate a lot of heat (let's say bad tune), for a long time, and you'll be okay, until you try to spin that little guy up slightly. It's the one advantage of dumping a lot of fuel in, you'll be reducing EGT a bit and helping with the heat portion of the above 3 areas.   And these days, stock turbos are that old that there's the possibility of just outright failures due to material age. I'm not shocked that even when used in factory spec that a stock turbo fails when 30 years old. It's a worn out "precision" "balanced" performance item, that's likely no longer precise, or well balanced
    • this... hence I said what I said previously, SMSP nights you see mainly Hondas, Evos, A90s, F80x and the odd VW. The 5 or 6 times I went, I only saw 1x R32 GT-R, and other than that I was the only one in a shit box Skyline.
×
×
  • Create New...