Jump to content
SAU Community

Recommended Posts

Hi Benm.

Sorry to be a stickler, but.....

I see some of the reaction times are down to as low as 0.090.

At Calder Park this would be shown at 0.490 as the reaction time includes the 0.400 second from yellow to green.

Anything below 0.400 at Calder is a red light......

Showing my RT as a function of this would be 0.298 (as the time on the slip is 0.698)

Correct me if I'm wrong though....

Yes I agree hence the "a few more changes in the near future" comment above. Had some server issues yesterday (nothing major except that it caused me to update things in the wrong area and I nearly lost everything) so I added a few more cars and let it be for another day until all the changes are complete at the server (where I work) and then I plan on fixing that "R/Time" issue.

So far its: Calder and Willowbank that work with the silly 0.4 R/Time thing, correct me if i'm wrong?

13.493 @ 102.42 mph

My car has this time in it! My TS is up to a consistant 102mph but I cant get the 60' less than 2.2 :goddam:

What rpm do you launch at?

Those Wanli's mustnt be too bad to achieve a 1.9 60'... either that or you're just good :)

RiggaP

I dont know whether I'd be able to reproduce those times with a fresh clutch. My clutch now doesn't slip as such, its just sloppy. Maybe that little bit of slip helps.

But even saying that, I did launch at 3, 4, and 5k rpm and no wheelspin at all.

I can't really explain that as I thought I would be scrabbling for traction like I am on the road.

Well, on sescond thoughts, maybe I'm just good!

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now



×
×
  • Create New...