Jump to content
SAU Community

Initial D Competitions! (Tournemant)


D-G
 Share

Recommended Posts

Hey guys, theres a Initial D Tournemant bring held at Chadstone (Melbounre) soon, wondering if anyone wants to go? Its about $5 to enter and you go through a ladder of players at a random stage so no one hopefully gets the upper hand.

Ill keep this posted on dates and info if anyones interested!

Link to comment
Share on other sites

  • 4 weeks later...
melbourne........ :) is it version 1, 2 or 3? can you use your card/s? and you cant choose the track? thats poo

yep melbourne :lol:

its version 3, you can pick whichever card you like, and its random courses because its just not fair to give yourself the advantage!!!

although its been held off because of sudden work rush of my friend whos holding it, so you have plenty of time for that aura :)

Im battle level 8 with 4 stars now ;)

If i didnt transfer id be battle level 16 with 11 stars :P

Link to comment
Share on other sites

all the way in melbourne...:)

if it were ver.2 id use my r32 (battle level 12, 7 stars no courses complete, sleeper :)) but cause its ver.3 id have to use my EVO.VI (battle level 12, 11 stars) but i like ver.2 better.... id have a chance of winning if it were ver.2 but ver.3 i dont play much anymore. but if i do go down to melbourne and the tourney is on i might drop in and have a looksee. BTW whats the date changed to?

Link to comment
Share on other sites

Does the level and stars of your car make it better/faster?

And i take it u save that onto your card?

sounds kool but i never liked the way it played on PS2 so put it down str8 awy.

Link to comment
Share on other sites

the level is like a ranking, however many real player opponents you beat you will go up a (battle) level. Stars, you recieve when youve completed all the opponents on a course, when youve beaten bunta, or when you beat real player opponents, so technically no it doesnt really make your car faster. ive vsed people who have craploads more stars and battle levels than me but its all how you drive. if your good and drive a stock car you could beat a fully tuned car, just depends on how you drive.

yeh you save the points and upgrades on to your card along with your points, stars, battle level etc...

Initial D is 110% better on arcade than PS2. you should give it a go, its very addictive

Link to comment
Share on other sites

ye no sh*t been waiting for a competition i used to play heaps but now i cut down ALOT!

get some more info, i use to be a lvel 24 version 2 but now just a 14 on ver3 coz i barely ever play.

i can get a few other people to come down

Link to comment
Share on other sites

Ok guys sorry i havnt been replying, um the date is still unsure as the right machine is now half broken haha, oops, and well we cant really have it going on if the machine doesnt work, ill talk to the people at Intencity and find out whats going on, i will know by end of this week. Cheers.

Link to comment
Share on other sites

go to the glenny intencity its working and at glenny you wont get sh*t c*nts challenging. Plus a majority of people are asian so you know your gona get a good race :D

Only problem with glenny intencity is it is out of cards that was last week so it might have changed.

Link to comment
Share on other sites

Hmm, well i havnt heard anything new yet guys, i havnt had time to really go down and check out whats going on, just cope with me until i get some word from my mates!!

Ill see what i can do about moving to glenny, its just we know the people that work at chaddy so.... :S

Link to comment
Share on other sites

Do it in the CDB near chinatown, thats where i play :), $1 games :P

BTW Maximum tune is way better but its $2 where i play and $3 at intencity. (what a rip off)

Link to comment
Share on other sites

Maximum Tune..... i cant believe i blew some cash on that game, shit turning, NFS graphics, and bloody hell shit music!

I mean its not TO bad, but i wouldnt sub it for Initial D.

.....And no im not gonna have it in ACT... LOL

Um CDB??

I was actually gonna hold it at.... damn i forgot the name of it.... Gamezone? Amusment Zone? something like that, but aparently its being closed down for drug trafficing, that would explain why some guys came up to me asking "whos sellin".

Good times =\

Battle Gear is a sweet game, only place i can find it though is at that Amusment Zone, anyone know where else i can find a machine???

$10 for a key which is like an initial d card.

And $1 a play, BUT you stay on for a looooooooong time, so you go there with $1 and youll find yourself there for a couple of hours straight!

This competition is really gonna have to be held back for a bit, some new people started working there and they dont let us make videos anymore. Aparently its illegal even though we have successfully made about 18 clips of our races.

So where gonna have some discussions with the manager of intencity and see what happens because this is really stupid.

Thanks for your patience guys!! ^_^

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share



  • Latest Posts

    • Right.  I'll try my best at a concise "bring you up to speed" on stuff that may be missing here - obviously open to questions or further input from others as relevant. Here's a datalog from a responsive turbo setup with electronic boost control being used a bit, to keep it simple I've marked 3 points of interest.  All of these charts are on the same time scale on the X-axis, so you can reference what engine rpm is doing in the top graph, boost and EMAP (exhaust backpressure) in the second graph, and turbo rpm in the bottom graph. A) The turbo gets it's power from exhaust gas, and pumping air takes work.  As a result you can't just spin a turbo with a fixed amount of exhaust energy and expect it to keep spooling - the bigger the turbo (ie, the more air it can push) the more exhaust energy you need to drive it.   The most obvious ways of getting more exhaust energy are by adding displacement, adding boost, or adding rpm - but as you add any of these the turbo also needs to do a bit more work so there is a big balance of these things needed to even get to your target boost and sometimes that's not even possible. What you can see in step "A" is that there isn't enough engine rpm or boost to reach the level we want, so this is where "lag" is.  The dyno run continues and rpm increases, which gives enough energy to increase boost, which helps spool  the turbine speed up even more - so you can see that the rate that the boost (and turbo speed) are starting to ramp up faster than the engine rpm is, so turbo is really starting to wake up as the graph gets closer to point B....   B) At this point we've been able to reach the boost that is actually desired at this point.   To stop the boost from going further than this the wastegate will open and bypass gas past the turbine, meaning it doesn't continue accelerating at the point it was before but instead carry on at a more progressive rate which matches what the engine needs.   The wastegate will have a spring in it which is rated to a specific pressure where it will start bypassing, but electronic boost control (managed by the ECU) can adjust how much pressure the spring sees in order to allow some tunability on how much boost the wastegate actually sees, and therefore how much exhaust it bypasses.   The tune in this case stops boost from ramping up HARD at around 21-22psi just before 4000rpm, then as the rpm continue it allows boost to continue up to around 25psi higher in the rpm.   You can see the turbo speed fairly steadily increases through the rpm to ensure it's keeping up with the increasing airflow demand due to the engine speed being higher and boost being pretty steady.   If the boost dropped off after a point then you may see the turbo speed level off or even drop.   C) You can see that despite the boost pressure staying pretty flat here, the exhaust pressure is steadily increasing and at this stage has overtaken boost pressure.   This isn't unusual, and is largely as a result of the increasing energy needed by the turbo to pump more and more air to suit the needs of the engine as it revs out further.   There are a bunch of variables in regards to how much back pressure there will be on a given turbo etc, but its one of the factors we manage when sizing and tuning a turbo setup.   When exhaust back pressure starts exceeding boost pressure you will eventually start seeing signs that the turbo is running out, the engine gets less keen to make more power and it gets harder to raise boost further. In this case it's a fairly acceptable compromise for the power level (around 630kw on a 3litre engine with full boost by 4000rpm), but you'd not want to push it a lot harder than this.  The maximum speed rated for the compressor wheel on this setup is around 125,000rpm so you can see its starting to get close on that side as well - I feel like this kind of illustrates some of the turbo related things we both decide on how far to push, and are also limited to how far we can push depending on the parts combination. Hope this helps more than it confuses things  
    • For that influx of Spammers we had I made no pic posting and no PM's for first ten posts. This is group based and I've manually updated @Beanie to the Members group which will open up the images and PM's. 
    • Thx for the reassuring reply. I’ve got above legal clearance  going in for roadworthy Friday… fingers crossed it’s keeping me awake  bloody nanny state 
    • I was actually going to try and dig out a datalog with turbine speed and EMAP haha
    • Wait until @Lithium posts a compressor map and tries to explain what's going on. There is a strong possibility that the OP lives in a digital world and is not comfortable with analogue machines. A turbo is just about as analogue as it gets, with plenty of non-linear behaviours added in on top. Most of us who think we know how they work are actually only getting by on 2nd and 3rd order mental models that abstract away from the actual physics and bring it back to the sort of kindergarten level concepts we can hold in our heads. This is important when you need to hold 10 such concepts in your head at the same time. You need to reduce the complexity of the individual concepts to allow them to be simultaneously held and manipulated. Too much complexity in the base models makes it very difficult to make them work with each other mentally.
×
×
  • Create New...